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			230 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			230 lines
		
	
	
		
			6.6 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| _comment: 'DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL'
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| meta:
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|   version: PLCN_v3
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|   update_url: 'https://github.com/pelican-dev/panel/raw/main/database/Seeders/eggs/source-engine/egg-garrys-mod.yaml'
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| exported_at: '2025-09-05T08:54:21+00:00'
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| name: 'Garrys Mod'
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| author: panel@example.com
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| uuid: 60ef81d4-30a2-4d98-ab64-f59c69e2f915
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| description: |-
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|   Garrys Mod, is a sandbox physics game created by Garry Newman, and developed by his company,
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|   Facepunch Studios.
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| tags:
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|   - source
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|   - steamcmd
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| features:
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|   - gsl_token
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|   - steam_disk_space
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| docker_images:
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|   Source: 'ghcr.io/parkervcp/games:source'
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| file_denylist: {  }
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| startup_commands:
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|   Default: './srcds_run -game garrysmod -console -port {{SERVER_PORT}} +ip 0.0.0.0 +host_workshop_collection {{WORKSHOP_ID}} +map {{SRCDS_MAP}} +gamemode {{GAMEMODE}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}} +maxplayers {{MAX_PLAYERS}}  -tickrate {{TICKRATE}}  $( [ "$LUA_REFRESH" == "1" ] || printf %s ''-disableluarefresh'' )'
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| config:
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|   files: {  }
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|   startup:
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|     done: 'gameserver Steam ID'
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|   logs: {  }
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|   stop: quit
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| scripts:
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|   installation:
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|     script: |-
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|       #!/bin/bash
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|       # steamcmd Base Installation Script
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|       #
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|       # Server Files: /mnt/server
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| 
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|       ## just in case someone removed the defaults.
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|       if [ "${STEAM_USER}" == "" ]; then
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|           echo -e "steam user is not set.
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|       "
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|           echo -e "Using anonymous user.
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|       "
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|           STEAM_USER=anonymous
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|           STEAM_PASS=""
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|           STEAM_AUTH=""
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|       else
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|           echo -e "user set to ${STEAM_USER}"
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|       fi
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| 
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|       ## download and install steamcmd
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|       cd /tmp
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|       mkdir -p /mnt/server/steamcmd
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|       curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
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|       tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
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|       mkdir -p /mnt/server/steamapps # Fix steamcmd disk write error when this folder is missing
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|       cd /mnt/server/steamcmd
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| 
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|       # SteamCMD fails otherwise for some reason, even running as root.
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|       # This is changed at the end of the install process anyways.
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|       chown -R root:root /mnt
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|       export HOME=/mnt/server
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| 
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|       ## install game using steamcmd
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|       ./steamcmd.sh +force_install_dir /mnt/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
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| 
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|       ## set up 32 bit libraries
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|       mkdir -p /mnt/server/.steam/sdk32
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|       cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
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| 
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|       ## set up 64 bit libraries
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|       mkdir -p /mnt/server/.steam/sdk64
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|       cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so
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| 
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|       # Creating needed default files for the game
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|       cd /mnt/server/garrysmod/lua/autorun/server
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|       echo '
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|       -- Docs: https://wiki.garrysmod.com/page/resource/AddWorkshop
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|       -- Place the ID of the workshop addon you want to be downloaded to people who join your server, not the collection ID
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|       -- Use https://beta.configcreator.com/create/gmod/resources.lua to easily create a list based on your collection ID
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| 
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|       resource.AddWorkshop( "" )
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|       ' > workshop.lua
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| 
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|       cd /mnt/server/garrysmod/cfg
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|       echo '
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|       // Please do not set RCon in here, use the startup parameters.
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| 
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|       hostname		"New Gmod Server"
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|       sv_password		""
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|       sv_loadingurl   ""
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|       sv_downloadurl  ""
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| 
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|       // Steam Server List Settings
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|       // sv_location "eu"
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|       sv_region "255"
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|       sv_lan "0"
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|       sv_max_queries_sec_global "30000"
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|       sv_max_queries_window "45"
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|       sv_max_queries_sec "5"
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| 
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|       // Server Limits
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|       sbox_maxprops		100
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|       sbox_maxragdolls	5
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|       sbox_maxnpcs		10
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|       sbox_maxballoons	10
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|       sbox_maxeffects		10
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|       sbox_maxdynamite	10
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|       sbox_maxlamps		10
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|       sbox_maxthrusters	10
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|       sbox_maxwheels		10
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|       sbox_maxhoverballs	10
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|       sbox_maxvehicles	20
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|       sbox_maxbuttons		10
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|       sbox_maxsents		20
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|       sbox_maxemitters	5
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|       sbox_godmode		0
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|       sbox_noclip		    0
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| 
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|       // Network Settings - Please keep these set to default.
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| 
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|       sv_minrate		75000
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|       sv_maxrate		0
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|       gmod_physiterations	2
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|       net_splitpacket_maxrate	45000
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|       decalfrequency		12 
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| 
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|       // Execute Ban Files - Please do not edit
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|       exec banned_ip.cfg 
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|       exec banned_user.cfg 
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| 
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|       // Add custom lines under here
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|       ' > server.cfg
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|     container: 'ghcr.io/parkervcp/installers:debian'
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|     entrypoint: bash
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| variables:
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|   -
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|     name: Gamemode
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|     description: 'The gamemode of your server.'
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|     env_variable: GAMEMODE
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|     default_value: sandbox
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - required
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|       - string
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|     sort: 5
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|   -
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|     name: 'Lua Refresh'
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|     description: "0 = disable Lua refresh,\r\n1 = enable Lua refresh"
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|     env_variable: LUA_REFRESH
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|     default_value: 0
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - required
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|       - boolean
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|     sort: 8
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|   -
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|     name: Map
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|     description: 'The default map for the server.'
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|     env_variable: SRCDS_MAP
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|     default_value: gm_flatgrass
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - required
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|       - string
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|       - alpha_dash
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|     sort: 1
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|   -
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|     name: 'Max Players'
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|     description: 'The maximum amount of players allowed on your game server.'
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|     env_variable: MAX_PLAYERS
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|     default_value: 32
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - required
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|       - integer
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|       - 'max:128'
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|     sort: 6
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|   -
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|     name: 'Source AppID'
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|     description: 'Required for game to update on server restart. Do not modify this.'
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|     env_variable: SRCDS_APPID
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|     default_value: 4020
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|     user_viewable: false
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|     user_editable: false
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|     rules:
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|       - required
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|       - string
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|       - 'max:20'
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|     sort: 3
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|   -
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|     name: 'Steam Account Token'
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|     description: 'The Steam Account Token required for the server to be displayed publicly.'
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|     env_variable: STEAM_ACC
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|     default_value: ''
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - nullable
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|       - string
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|       - alpha_num
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|       - 'size:32'
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|     sort: 2
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|   -
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|     name: Tickrate
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|     description: "The tickrate defines how fast the server will update each entity's location."
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|     env_variable: TICKRATE
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|     default_value: 22
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - required
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|       - integer
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|       - 'max:100'
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|     sort: 7
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|   -
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|     name: 'Workshop ID'
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|     description: 'The ID of your workshop collection (the numbers at the end of the URL)'
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|     env_variable: WORKSHOP_ID
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|     default_value: ''
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|     user_viewable: true
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|     user_editable: true
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|     rules:
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|       - nullable
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|       - integer
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|     sort: 4
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