mirror of
https://github.com/pelican-dev/panel.git
synced 2025-05-19 19:54:45 +02:00
83 lines
4.1 KiB
JSON
83 lines
4.1 KiB
JSON
{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PANEL",
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"meta": {
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"version": "PLCN_v1",
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"update_url": "https:\/\/github.com\/pelican-dev\/panel\/raw\/main\/database\/Seeders\/eggs\/source-engine\/egg-counter--strike--global-offensive.json"
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},
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"exported_at": "2025-03-18T12:36:01+00:00",
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"name": "Counter-Strike: Global Offensive",
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"author": "panel@example.com",
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"uuid": "437c367d-06be-498f-a604-fdad135504d7",
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"description": "Counter-Strike: Global Offensive is a multiplayer first-person shooter video game developed by Hidden Path Entertainment and Valve Corporation.",
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"tags": [
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"source",
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"steamcmd"
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],
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"features": [
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"gsl_token",
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"steam_disk_space"
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],
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"docker_images": {
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"ghcr.io\/parkervcp\/games:source": "ghcr.io\/parkervcp\/games:source"
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},
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"file_denylist": [],
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"startup": ".\/srcds_run -game csgo -console -port {{SERVER_PORT}} +ip 0.0.0.0 +map {{SRCDS_MAP}} -strictportbind -norestart +sv_setsteamaccount {{STEAM_ACC}}",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Connection to Steam servers successful\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Map",
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"description": "The default map for the server.",
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"env_variable": "SRCDS_MAP",
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"default_value": "de_dust2",
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"user_viewable": true,
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"user_editable": true,
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"rules": [
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"required",
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"string",
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"alpha_dash"
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],
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"sort": 1
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},
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{
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"name": "Steam Account Token",
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"description": "The Steam Account Token required for the server to be displayed publicly.",
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"env_variable": "STEAM_ACC",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": [
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"required",
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"string",
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"alpha_num",
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"size:32"
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],
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"sort": 2
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},
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{
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"name": "Source AppID",
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"description": "Required for game to update on server restart. Do not modify this.",
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"env_variable": "SRCDS_APPID",
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"default_value": "740",
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"user_viewable": false,
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"user_editable": false,
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"rules": [
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"required",
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"string",
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"max:20"
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],
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"sort": 3
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}
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]
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} |