
* fix(docker): enable multi-arch builds * Remove workflow_dispatch and add missing space * There is no need for a matrix in the job build-and-push * Update docker-publish.yml * Only keep the artifacts for 7 days * Bump dockerfile labs version to 1.13 * Added a comment in the Dockerfile explaining how to self-build it * build-php-base cache should not be tagged
Pelican Panel
Pelican Panel is an open-source, web-based application designed for easy management of game servers. It offers a user-friendly interface for deploying, configuring, and managing servers, with features like real-time resource monitoring, Docker container isolation, and extensive customization options. Ideal for both individual gamers and hosting companies, it simplifies server administration without requiring deep technical knowledge.
Fly High, Game On: Pelican's pledge for unrivaled game servers.
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Supported Games and Servers
Pelican supports a wide variety of games by utilizing Docker containers to isolate each instance. This gives you the power to run game servers without bloating machines with a host of additional dependencies.
Some of our popular eggs include:
Category | Eggs | |||
---|---|---|---|---|
Minecraft | Paper | Sponge | Bungeecord | Waterfall |
SteamCMD | 7 Days to Die | ARK: Survival | Arma 3 | Counter Strike |
DayZ | Enshrouded | Left 4 Dead | Palworld | |
Project Zomboid | Satisfactory | Sons of the Forest | Starbound | |
Standalone Games | Among Us | Factorio | FTL | GTA |
Kerbal Space | Mindustry | Rimworld | Terraria | |
Discord Bots | Redbot | JMusicBot | JMusicBot | Dynamica |
Voice Servers | Mumble | Teamspeak | Lavalink | |
Software | Elasticsearch | Gitea | Grafana | RabbitMQ |
Programming | Node.js | Python | Java | C# |
Databases | Redis | MariaDB | PostgreSQL | MongoDB |
Storage | S3 | SFTP Share | ||
Monitoring | Prometheus | Loki |
Repository Activity
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